Posted in Animation on Nov 28th, 2007 No Comments »
Pixar Animator Victor Navone posted some thumbnails on his blog recently, giving some insight into his animation planning. It’s always cool to see how these scenes are developed. You can often narrow down what you need from a shot much easier if you think it through on paper first.
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Posted in Games, History on Nov 17th, 2007 No Comments »
I would be remiss if I didn’t also mention the IGDA’s efforts, notably the Digital Game Cannon, a list of ten landmark games forming the initial focus of gathering development history. Gamasutra meanwhile is providing a retrospective of these very games. Some are not my cup of tea – I have tried, really tried to [...]
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Posted in Games, History on Nov 11th, 2007 No Comments »
Nostalgia is a funny thing. It sometimes gives the past a little more shine than it perhaps deserves, but there are times when there is real value in looking to the classics, not just in cinema or literature, but in games.
Many are just as much fun now as they were then: Super Mario Bros 3 [...]
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