RSS

Archive for November, 2008

Story in games

I read this post on Steve Gaynor’s Fullbright blog and was compelled to respond:
Good storytelling is underrated. “Player-generated stories” aren’t usually all that good. They offer good moments, but not good narrative. I agree that games should give the player an interesting place to visit, but that’s not enough. If it doesn’t go anywhere it [...]

Read Full Post »

Games

So now that I’m not working on a short film anymore, whatever will I write about? I could talk about what I’m up to next, but it’s early days…
How about some games instead?

Little Big Planet (PS3) needs to be played with friends to be fully and properly enjoyed. You can marvel at its beautifully real [...]

Read Full Post »