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GDC 09 – Spy Party

Mar 28th, 2009 by Ninja Dodo

From the Experimental Gameplay Sessions: I couldn’t make it out to GDC but I wish I could’ve seen this:

Spy Party: This game, developed by Chris Hecker (”Spore“) has a character doing suave and subtle things in a cocktail party, trying not to get spotted. One player is the spy, whose animations are a little different from everyone else’s, and who has to complete a few stealthy missions like bugging an ambassador. The other player just watches, looking for subtle animation tip-offs. They are the sniper. Their one move: to shoot the spy. The game looked like a cocktail part of characters from “The Sims.” (from MTV Multiplayer)

This is exactly the kind of thing we should be doing more of…

Posted in Animation, Design, Games, Ianim | No Comments

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