IAnim – Assassin’s Creed (again)
Posted in AI, Animation, Design, Games, Ianim on Aug 30th, 2010 No Comments »
A series of posts on the use of interactive animation in games… Last time I wrote one of these I believe I said something about weekly entries… Well, so much for that, but I’ve got a couple of new ones: … starting with Assassin’s Creed 2. I’ve talked about Assassin’s Creed before, but the sequel [...]




