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Archive for the 'Teddy' Category

I’ve finished writing the “post mortem” on my short film. It feels like saying a long goodbye to the project, sad but satisfying. I tried to cover what I would find interesting if it were someone else’s film:

Main – Research – Story – Production – Thoughts

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YES!

Teddy is DONE!
I’ll be fleshing out the site in the next couple of days with some behind the scenes thoughts, clips, lessons learned, et cetera…

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Shades

Perhaps an update on the short film is in order. Still on the sound, but I got to experimenting with some shading on a shot or two and got a touch carried away, so now I’m trying it on a few others…
Current progress in the usual place.

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Short film update

Still working away at sound and final tweaks. Current version can be found at:
http://www.ninjadodo.net/teddy/

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Audio

So right now I’m experimenting some with putting sound into my short film and there’s a few sites I’ve been finding instructive…
Walter Murch – Transom Talk
Randy Thom – Designing A Movie For Sound
Gamasutra – Audio Features
Obviously I’m not going to come to a full understanding of sound design overnight, but at least I feel [...]

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Tidings

I finally had a chance to play Assassin’s Creed (on PC) which was a largely compelling experience. It’s a pity about the semi-futuristic framework… ‘genetic memory’ and all that, but if you ever wanted to know what it would be like to stroll through the streets of ancient Jerusalem during the time of the Third [...]

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Close

Still working on sound and doing some final tweaks, but here it is:

Also, this month marks my first year in Lyon! Good times.

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Getting there

Did a bunch of work on a number of shots, 030 among others… Some more polish needed here and there, but it’s coming along.
In other animation-related news, The Animation Podcast has a new interview up with James Baxter and 11 second club is the place to be if you want to practice your dialogue animating [...]

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Short film update #4

Various tweaks… Replaced the title placeholder, did some work on the background smoke in the establishing shot outside, changed the framing, experimenting with widescreen, shot 030 still the bane of my existence – Will sit down and blast through that soon. Very soon.

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Clearly, when I say weeks, I mean months. Between work and other things my short film has not progressed as much as I intended, but progress there is. I really need to sort out that third shot and there’s plenty to refine across the rest, but I’m getting somewhere. I re-worked the character being held [...]

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