Posted in Animation, Art, Games, Links on Jun 29th, 2010 No Comments »
A few more links for general education and enjoyment: More good advice from Games Industry Mentor, Carlos Baena does a recap of some of his animation writings, how to animate a 2D platform game with Earthworm Jim, and Temple of the Seven Camels still golden.
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Posted in Art, Games, Links on May 30th, 2010 No Comments »
Worth checking out: Shaylyn Hamm creates a female cast for TF2, Ken Robinson talks about creativity and education, and Batman likes videogames.
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Posted in Animation, Art, Work on May 16th, 2010 No Comments »
Gave my website a long overdue overhaul. Gels a bit better with the blog now. See if you can spot the not especially well-hidden animation references.
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Posted in AI, Animation, Art, Games, Links on Apr 20th, 2010 No Comments »
Three years since I moved to France this month! Also, more nifty links: Good animation advice from Bobby Pontillas on breathing, some wonderful art of pixels and Wild Things, moving drawings at the Pencil Test Depot, … and notes, slides, and other materials from GDC…
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And the Oscar for best use of gaming nostalgia goes to… P I X E L S
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It’s been a while since I posted a random selection of links: A look at the progression of colour through Pixar’s UP, Better Off Undead: a wonderful short film by Bobby Pontillas, a short piece on subtractive game design as seen in Ico and Portal … and stylish mockups of collectors edition game cover art. [...]
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Posted in Animation, Art on Mar 7th, 2009 1 Comment »
There’s a great post at Temple of the Seven Golden Camels on how posture can be used to say different things, and how effects can lead the eye… I don’t have to tell you how this could apply as much to games as it does to drawing.
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The intertubes of course are a never-ending supply of interesting things to read, so here’s a selection of the intriguing persuasion: Splinedoctors walk three ways… Jordan Mechner has an epiphany about player motivation … and expands on the development of Sands of Time. Hans Bacher makes an interesting point about restraint and 10 things are [...]
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I’ve finished writing the “post mortem” on my short film. It feels like saying a long goodbye to the project, sad but satisfying. I tried to cover what I would find interesting if it were someone else’s film: Main – Research – Story – Production – Thoughts
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Some various links of interest: CarlosBaena.com – great stuff on acting, composition and storytelling. The Art of Braid – an interesting look into the process behind getting art and gameplay to work together. Sounds of the Snow – an interesting article on capturing the sound of winter. Nice crunchy-sounding snow has always been a pet [...]
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