Animation Goodness
Posted in Animation, Art, Film, Games, Links on Jul 24th, 2011 No Comments »
What the title said: A look behind the scenes of Tangled, Andreas Deja starts blogging, and Valve explains how the Meet the Medic short came to be.
Posted in Animation, Art, Film, Games, Links on Jul 24th, 2011 No Comments »
What the title said: A look behind the scenes of Tangled, Andreas Deja starts blogging, and Valve explains how the Meet the Medic short came to be.
More good stuff: Molyneux, Mechner, Chahi et al discuss the making of their classic games, Google zooms all the way in on the world’s art, DICE explains the moves in Mirror’s Edge, and Gambit talks to various Looking Glass alums.
Posted in Animation, Art, Design, Games, History, Links, Writing on Feb 10th, 2011 No Comments »
More links for your enjoyment: J. Shea explores believability in fiction, Victor Navone ponders animating limited characters, Double Fine joins the podcasting world, and Gamestorm collects indie design sketches.
Posted in Animation, Art, Games, Links on Jan 6th, 2011 No Comments »
Some links to start the year… Adam Saltsman goes into subtle detail on creating Canabalt, Eric Guaglione shows an early 3D test of Roger Rabbit 2, the University of British Columbia knows how to stitch panaromas, and Peter Kelly (ILM) has Useful Tips on animation. Happy 2011!
Posted in Design, Film, Games, Links, Science on Dec 13th, 2010 No Comments »
A few links I can’t believe I haven’t posted yet: A charming game about possessing furniture and scaring people, Irrational Games lifts the curtain on development, a kick-ass documentary about indie games in the making, and your brain on metaphors…
Some more interesting addresses: A gorgeous light-show on a 600-year old clocktower, great interviews with indie game developers, Monet and web-design, Dovi Anderson (Pixar) on animation lists and an interview with Glen Keane. (en français, translation here)
Posted in Art, Games, Links on Oct 3rd, 2010 No Comments »
Some of these are old but didn’t get around to posting them before: Seven Camels ponders tone and colour, Chris Hecker et al argue in favour of brevity, Cameron Fielding talks of work abroad, and Derek Yu says you should finish your game.
Posted in Animation, Art, Games, Links on Jun 29th, 2010 No Comments »
A few more links for general education and enjoyment: More good advice from Games Industry Mentor, Carlos Baena does a recap of some of his animation writings, how to animate a 2D platform game with Earthworm Jim, and Temple of the Seven Camels still golden.
Posted in Art, Games, Links, Science on May 30th, 2010 No Comments »
Worth checking out: Shaylyn Hamm creates a female cast for TF2, Ken Robinson talks about creativity and education, and Batman likes videogames.
Three years since I moved to France this month! Also, more nifty links: Good animation advice from Bobby Pontillas on breathing, some wonderful art of pixels and Wild Things, moving drawings at the Pencil Test Depot, … and notes, slides, and other materials from GDC…