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Cliffs level by Christiaan Moleman Volcano level by John O'Shea Bay level by Samir Abbas Forest level by Chris Hudson

a cartoony multiplayer arcade game with rocket-powered turtles

Turtles cruising the landscape, blowing up and crashing into each other in an elegant ballet of rocket-powered mayhem. Up to three players compete in this more than a little deranged arcade-style game. In Battle mode you have to hit your opponents to win. In Tag mode, whoever has the TNT after 60 seconds loses... and if it all becomes too much, you can always hide in your shell.

This should really be considered a prototype more than anything. The mechanics still need work and we didn't have time to do much balancing or add all the features we wanted, but I intend to go back and do another iteration of this in future. This is actually attempt number three, if you count my original experiments in Superlogo.


Click here to download (22 MB)

Turbo Turtles © 2005 Dodo Design






Dodo Design